Gaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video Games
Subject:
Synopsis
Table of contents
(12 chapters)- DOI
- 10.1108/9781838674311
- Publication date
- 2020-08-28
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- ISBN
- 978-1-83867-432-8
- eISBN
- 978-1-83867-431-1