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1 – 1 of 1Junbaek Ki, Jung Hee Cheon, Jeong‐Uk Kang and Dogyun Kim
Presents a classification of known attacks in online games and provide security solutions against them. While previous works just presented attacks and solutions case by case…
Abstract
Presents a classification of known attacks in online games and provide security solutions against them. While previous works just presented attacks and solutions case by case, this paper newly classifies attacks by objectives and methods. Moreover, presents attacks in each of four layers: client, server, network, and environment. Through this systematic classification, solutions can be provided more efficiently against even unknown future attacks.
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