Marta Mauri Medrano, Pablo Lafarga Ostáriz, Luis Del Barrio Aranda and Rebeca Soler Costa
The authors of this research present a study on Mmobile learning (ML) and the communication processes that are generated in different educational and professional contexts through…
Abstract
Purpose
The authors of this research present a study on Mmobile learning (ML) and the communication processes that are generated in different educational and professional contexts through a systematic review.
Design/methodology/approach
This is descriptive research that analyzes a total of 201 results present in Web of Science and SCOPUS, with the criteria established by the PRISMA protocol, giving special relevance to the following categories: country of origin, date of publication, main objectives, methodological design, variables analyzed and considered, size and details of the samples; and their respective scientific contributions in relation to their area of research.
Findings
The results show significant methodological discrepancies with respect to the established criteria. Five blocks of action are apparent: technical issues, influence on learning, impact on satisfaction and motivation, impact on communicative processes and new forms of interaction.
Originality/value
The value of this research lies on offering a critical view based on an in-depth analysis of the existing scientific production between ML and communication in education.
Details
Keywords
Martha Vanessa Agila-Palacios, Ana García-Valcárcel Muñoz-Repiso and María Soledad Ramírez-Montoya
The purpose of this paper is to analyze the influence of two active methodologies on digital competences development using mobile devices. The first methodology is…
Abstract
Purpose
The purpose of this paper is to analyze the influence of two active methodologies on digital competences development using mobile devices. The first methodology is project-oriented learning (POL); the second one is case-based learning (CBL). The analyzed digital competences belong to the communication and collaboration area of framework DIGCOMP.
Design/methodology/approach
This article shows the results of the quantitative stage with a design pre-experimental pre-test–post-test. A questionnaire was designed and applied to an intentional sample from two different courses. In total, 178 students completed the questionnaire in the pre-test, and after five months, 38 students completed the questionnaire in the post-test.
Findings
The results show that students to whom POL was applied increase by 7% competence of interaction with mobile technology. The results also show that the students to whom CBL was applied to increase all four competencies (interaction +8%, share +6%, collaboration +5%, netiquette +4%).
Research limitations/implications
Self-perception for the evaluation of digital competence and the short study time are limitations to generalize the results, so a longitudinal study is necessary and complemented with qualitative analysis, to present a better validation of the contribution of active methodologies to the development of digital competences.
Originality/value
The rapid advance of technology and the results of various investigations make evident the need of digital competences development. The most common process is digital literacy through techno-functional training. However, these research results confirm that it is possible to promote these digital competences from a practical view and implicitly in active methodologies educational practices.