Tula Brannelly, Steven Trenoweth and Josie Tuck
The purpose of this paper is to present the findings of a discussion between people who use crisis services and academics about the development of a mental health digital…
Abstract
Purpose
The purpose of this paper is to present the findings of a discussion between people who use crisis services and academics about the development of a mental health digital technology app.
Design/methodology/approach
The approach is underpinned by participatory methods that centralise the voice of lived experience in the development or delivery of mental health responses.
Findings
The people who contributed to the conversation identified that the app may reflect a recovery approach to mental health whilst also supporting self-management. The app design was a central repository with links to other apps for self-monitoring or interventions.
Originality/value
The app was designed with people with lived experience with an explicit aim to understand what people with lived experience would want from a mental health digital technology.
Details
Keywords
Kay M. Palan and Lynnea Mallalieu
This research aims to examine some of the main sources of frustration in the relationship between retailers and teen shoppers and the coping strategies they use as they interact…
Abstract
Purpose
This research aims to examine some of the main sources of frustration in the relationship between retailers and teen shoppers and the coping strategies they use as they interact with each other in a mall environment.
Design/methodology/approach
Data were collected from retailers and teen shoppers via depth interviews and the data were coded using a grounded theory approach.
Findings
Retailers in the study expressed frustration with teen shoppers arising from disruptive behavior, and refusal to accept assistance. Retailers attempt to deal with these issues at both the individual and the corporate level. Teens' frustration with retailers stems from being ignored, and/or treated with suspicion. Teens also indicated that retailers attempt to manipulate and persuade them. Teens deal with these issues by neutralizing or proactively coping with the situation.
Research limitations/implications
The results of this study provide some significant insights for retailers. Most of the retail informants did not report any specific training with respect to interacting with teenage shoppers. The results of this study, however, suggest that providing retail employees with an understanding of teens' shopping behaviors and perceptions might promote more positive interactions with teen shoppers. This study utilized two independent sets of data to capture informants' perceptions and self‐reported behaviors. Studying actual interactions between retailers and teen shoppers might help to address any potential bias associated with self‐reported data.
Practical implications
The findings suggest that it is not a question of whether or not retailers should interact with teens but rather a question of how to interact with them so they do not feel ignored but also not pressured or treated with suspicion. Retailers should review the current strategies they use when customers first enter the store. By allowing teens to initiate the interaction, they are likely to feel more in control and less pressured.
Originality/value
Very little, if any, previous research has combined data from both retailers and teen shoppers in one study. Novel managerial suggestions are made as well as conceptual contributions in the under‐researched area of teen persuasion detection and persuasion coping.