The purpose of this report is to present the critical factors necessary for process improvement in pharmaceutical research.
Abstract
Purpose
The purpose of this report is to present the critical factors necessary for process improvement in pharmaceutical research.
Design/methodology/approach
Cross‐organizational process improvement projects, which can increase productivity as well as shorten cycle time in drug discovery, are used to determine the critical factors for success. A morphological analysis is conducted on these critical factors followed by KeyGraph visualization in a post‐process improvement survey.
Findings
Four scenarios, which are beneficial for process improvement, are explored through application of the KeyGraph. The critical factors identified are project scheduling, automation, resource management, and process improvement methodology. The project leaders also addressed critical factors, such as top management support, shared goals, and a data‐driven approach. The step for improvement is in alignment with the typical quality improvement process in most process improvement initiatives.
Originality/value
The identified critical factors for success provide a guide to process improvement during pharmaceutical research. In addition, the KeyGraph framework provides a practical approach to discovering the factors that contribute to success.
Details
Keywords
Quality management tools such as failure mode and effects analysis (FMEA) have been implemented in various industries to improve quality. This report aims to demonstrate that FMEA…
Abstract
Purpose
Quality management tools such as failure mode and effects analysis (FMEA) have been implemented in various industries to improve quality. This report aims to demonstrate that FMEA can be applied as a performance improvement tool, based on case analysis of process improvement conducted for a drug discovery project.
Design/methodology/approach
The main points of the proposed FMEA process include: inclusion of an interface that makes it easy to visualize complicated processes in pharmaceutical research; identification of undesirable effects to indicate process defects; and a quantitative estimate of the undesirable effects related to quality and efficiency.
Findings
The effectiveness of the proposed FMEA process was evaluated based on in vivo screening/profiling during early drug discovery. The process targeted for improvement was visualized using a flow diagram. The undesirable effects identified included waiting, false operations, and errors in the decision‐making and reporting processes. The most serious flaws, determined by risk priority numbers for each category, were waiting and false operations.
Originality/value
The effectiveness of the proposed FMEA was demonstrated by applying the analysis to another in vivo profiling process. Quantitative evaluation of the undesirable effects determined that they were reasonable. This provides a benefit for scientists seeking to improve the drug discovery process.
Details
Keywords
Keita Kinoshita and Hirotaka Matsuoka
The purpose of the present study was to investigate the impact of sport fans' team identification on their emotional experiences (i.e. vitality and game satisfaction) using…
Abstract
Purpose
The purpose of the present study was to investigate the impact of sport fans' team identification on their emotional experiences (i.e. vitality and game satisfaction) using two-wave data in a specific sport event during the declaration of the emergency statement in Japan. The study also aims to test the moderating effects of risk perceptions about COVID-19 and the game outcome on the relationship between team identification and vitality/game satisfaction.
Design/methodology/approach
The present research was conducted in the context of a sport event in Tokyo (the Japanese Rugby Top League 2020–2021 Season Playoff Tournament Final) during the declaration of the emergency statement period in Japan. The data were collected through a two-wave design (before and after the game) from the spectators of the event.
Findings
Team identification significantly predicted higher vitality after the game but not game satisfaction. Additionally, the moderation test found that sport fans with high social risk perception about the COVID-19 showed a positive relationship between team identification and vitality but not for the fans with low social risk perception.
Practical implications
The present results suggest that sport events can be advertised for sport fans as a tool to increase physical and psychological energy in their daily lives during the pandemic.
Originality/value
The present study demonstrated that team identification predicted greater vitality after the spectatorship during the COVID-19 outbreak. In particular, higher social risk perception was a significant catalyst to improve vitality after the game.