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Article
Publication date: 1 May 1993

Dennis F. Hightower

Creativity can be one of the key drivers in business today. At the Walt Disney Company, creativity is not just a tool or a technique to increase productivity; it is the heart of…

1302

Abstract

Creativity can be one of the key drivers in business today. At the Walt Disney Company, creativity is not just a tool or a technique to increase productivity; it is the heart of the business. The creative process is practiced and nurtured at Disney, and the application of a similar approach could dramatically impact businesses in a multitude of industries.

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Planning Review, vol. 21 no. 5
Type: Research Article
ISSN: 0094-064X

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Publication date: 24 August 2004

Abstract

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Handbook of Transport Geography and Spatial Systems
Type: Book
ISBN: 978-1-615-83253-8

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Article
Publication date: 1 June 2001

Pak Yoong and Brent Gallupe

Electronic meeting facilitation (e‐facilitation) continues to be a critical success factor in the use of information technology to support face‐to‐face collaborative work. Yet…

256

Abstract

Electronic meeting facilitation (e‐facilitation) continues to be a critical success factor in the use of information technology to support face‐to‐face collaborative work. Yet researchers and practitioners continue to struggle to understand the subtleties and difficulties in the application of meeting facilitation techniques in the ‘electronic’ context. To clarify that understanding, this paper develops a new theoretical framework that examines how technology interacts with human facilitator behavior in an electronic group meeting. This framework, The Dualities of E‐Facilitation, is composed of two dualities: the Duality of Computer and Human Interaction, and the Duality of Routine and Intuitive Actions. The framework emerged from an analysis of the e‐facilitation behaviors of newly trained face‐to‐face electronic meeting facilitators.

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Journal of Systems and Information Technology, vol. 5 no. 1
Type: Research Article
ISSN: 1328-7265

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Article
Publication date: 28 October 2007

Alanah Davis and Deepak Khazanchi

This paper describes the concept of mutual knowledge and its potential impact on virtual team performance. Based on an analysis of extant literature, we argue that there is a gap…

347

Abstract

This paper describes the concept of mutual knowledge and its potential impact on virtual team performance. Based on an analysis of extant literature, we argue that there is a gap in our understanding of what is known about mutual knowledge as it impacts team dynamics and virtual team performance. Supporting literature, anecdotes, and case studies are used to discuss the importance of mutual knowledge for virtual team performance and the research issues that need to be addressed in the future.

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American Journal of Business, vol. 22 no. 2
Type: Research Article
ISSN: 1935-519X

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Article
Publication date: 15 August 2008

Petru L. Curşeu, René Schalk and Inge Wessel

The purpose of this paper is to inform readers on what is known on information processing in virtual teams and to discuss the consequences of these findings for the management of…

7394

Abstract

Purpose

The purpose of this paper is to inform readers on what is known on information processing in virtual teams and to discuss the consequences of these findings for the management of virtual teams.

Design/methodology approach

Systematic review of the literature on information processing in virtual teams based on a general information processing model for teams.

Findings

An overview of the most relevant factors that influence the effectiveness of virtual teams is provided.

Research limitations/implications

The review is based on existing literature on virtual teams and it discusses future research directions opened by the conceptualization of virtual teams as information processing systems.

Practical implications

The paper identifies the factors that can improve the effectiveness of information processing in virtual teams.

Originality/value

The general information‐processing model for teams enables a systematic integration of the fragmented literature on virtual teams.

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Journal of Managerial Psychology, vol. 23 no. 6
Type: Research Article
ISSN: 0268-3946

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Article
Publication date: 26 January 2024

Julie Steen, Brian N. Rutherford, Barry J. Babin and Joseph F. Hair, Jr.

Design is an important construct in the retail environment literature. Yet, the measures used for design have not followed appropriate scale development procedures. The purpose of…

580

Abstract

Purpose

Design is an important construct in the retail environment literature. Yet, the measures used for design have not followed appropriate scale development procedures. The purpose of this study is to provide a conceptual definition and then develop a scale for retail environment design (RED).

Design/methodology/approach

Interviews with both consumers and marketing researchers are used to generate a potential list of items. Using four different studies, these items are refined, and the RED scale is offered.

Findings

This study develops and validates the four-dimensional RED scale to measure the design of retail environments. The dimensions are functional, aesthetic, lighting and signage.

Research limitations/implications

The newly developed RED scale will allow retailing researchers to measure lighting and signage qualities as part of retail design, measure design of retail environments more accurately and allow different studies to be compared.

Practical implications

The newly developed RED scale will allow retailers to better understand customers’ perceptions of the four dimensions of design. Retailers spend significant time and money designing and redesigning retail environments. The RED scale will enable managers to ensure these significant investments create competitive advantages and an appropriate return on investment.

Originality/value

A scale to measure retail environment design is developed. The scale includes two dimensions (lighting and signage) that are not typically investigated.

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European Journal of Marketing, vol. 58 no. 4
Type: Research Article
ISSN: 0309-0566

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Book part
Publication date: 18 September 2006

Jane Webster and D. Sandy Staples

A growing body of literature exists on virtual (i.e., geographically dispersed) teams; however, few summaries of this knowledge are available. The purpose of this paper is to help…

Abstract

A growing body of literature exists on virtual (i.e., geographically dispersed) teams; however, few summaries of this knowledge are available. The purpose of this paper is to help fill this gap by reviewing empirical research that addresses the effectiveness of virtual versus traditional (i.e., co-located) teams. Based on the typical input-process-output model of team effectiveness, we classify almost 200 empirical studies on virtual teams according to key dimensions of the model, including tasks and group characteristics, contextual factors, and supervisory behaviors. We develop propositions to address neglected research areas regarding the differences between virtual and traditional teams. There is still much to learn about virtual teams and how the physical dispersion of team members affects team effectiveness. It is our hope that our review and propositions will guide future research efforts and will help human resource professionals realize the potential for distributed teams in their organizations.

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Research in Personnel and Human Resources Management
Type: Book
ISBN: 978-1-84950-426-3

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Article
Publication date: 20 March 2017

Gum Ju Woo and Jae-Kyoon Jun

This study aims to propose an extended framework to design a profitable exhibition booth environment (i.e. boothscape) that fosters attendees’ at-show experience and after-show…

799

Abstract

Purpose

This study aims to propose an extended framework to design a profitable exhibition booth environment (i.e. boothscape) that fosters attendees’ at-show experience and after-show purchase intention.

Design/methodology/approach

Survey-based data were collected from attendees who visited one of the five major exhibitions at leading convention and exhibition cities in Korea. Structural equation modeling was used to examine which features of boothscape are more influential in improving attendees’ at-show experience and after-show purchase intention.

Findings

Empirical results revealed that booth design, product variety and assortment and entertainment exert a significant impact on attendees’ emotional and cognitive experiences at an exhibition. On the other hand, booth personnel exclusively influence attendees’ cognitive experience. A better chance of after-show purchase incident can be obtained by reinforcing both emotional and cognitive experiences.

Research limitations/implications

Although emotional and cognitive experiences are two of the most compelling types of at-show experience, future studies can consider mediating roles of other experiences to better understand the complex mechanism of attendees’ at-show experience. Moreover, it is worthy to examine the moderating effects of attendees’ characteristics, as Bitner (1992) argued that individuals have different perceptions of the surrounding environment based on personal and situation variables.

Originality/value

This study provides empirical evidence on the under-explored research area of boothscape. Researchers and exhibitors can learn that both context and content of boothscape should be taken into consideration to create a more holistic at-show experience. In return, attendees can have long-lasting memories of exhibitors and products for future purchase. This new insight can serve as inspiration for researchers and exhibitors to shift paradigms from service- to experience-oriented to improve long-term exhibition performances.

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International Journal of Contemporary Hospitality Management, vol. 29 no. 3
Type: Research Article
ISSN: 0959-6119

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Article
Publication date: 29 January 2025

Kai Roland Green and Tom Wraight

This paper uses the cultural figure of Willy Wonka to explore the archetype of the “boy-entrepreneur”, and what the various film manifestations of Wonka (1971–2023) say about…

58

Abstract

Purpose

This paper uses the cultural figure of Willy Wonka to explore the archetype of the “boy-entrepreneur”, and what the various film manifestations of Wonka (1971–2023) say about changes in entrepreneurial masculinity. We (1) develop an original conceptualisation of boyhood as creatively, socially and gender liminal, (2) analyse the entrepreneurial archetype using literary theories and (3) provide a novel interpretation of Apollonian and Dionysian masculinity to aid future cultural analysis of founder/innovator depictions in children’s media.

Design/methodology/approach

Our study conducts a three-stage dramaturgical analysis of the major film adaptations of Roald Dahl’s Willy Wonka (1971, 2005 and 2023). After supplementing the limited literature on boyhood in entrepreneurship with literary and feminist art theory, we identify the significant narrative features which frame the Wonka dramas and produce a framework which tracks thematic changes across the films in terms of the creative, social and gender liminal elements of Wonka’s boy-entrepreneur identity.

Findings

Our interpretive analysis reveals a gradual shift in values expressed through Wonka’s boy-entrepreneurialism away from a more hegemonic, Apollonian style of masculinity towards a more Dionysian style embracing emotional expression, intimacy with female characters and kin, and collaborations with nature. Such shifts reflect the growing influence of non-hegemonic entrepreneurial gender expressions, value-driven and relational approaches to new venture creation.

Originality/value

The study contributes to the hugely unexplored area of the “boy-entrepreneur”/“boy-genius”, demonstrating its durability in reality, imagination and popular culture. We provide an in-depth character portrait to provoke further attention to children’s multi-media ways of experiencing early entrepreneurial impressions. We also expand the methodological scope of research on entrepreneurial masculinity beyond real-life founders.

Details

International Journal of Gender and Entrepreneurship, vol. ahead-of-print no. ahead-of-print
Type: Research Article
ISSN: 1756-6266

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Article
Publication date: 14 November 2008

Anna Marie Johnson, Sarah Jent and Latisha Reynolds

The purpose of this paper is to provide a selected bibliography of recent resources on library instruction and information literacy.

4385

Abstract

Purpose

The purpose of this paper is to provide a selected bibliography of recent resources on library instruction and information literacy.

Design/methodology/approach

The paper identifies and annotates periodical articles, monographs, and audiovisual material, in the area of library instruction and information literacy.

Findings

The paper provides information about each source, discusses the characteristics of current scholarship, and describes sources that contain unique scholarly contributions and quality reproductions.

Originality/value

The information in the paper may be used by librarians and interested parties as a quick reference to literature on library instruction and information literacy.

Details

Reference Services Review, vol. 36 no. 4
Type: Research Article
ISSN: 0090-7324

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