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1 – 10 of 21A. Frisoli, E. Sotgiu, C.A. Avizzano, D. Checcacci and M. Bergamasco
This paper analyzes the design of a force‐based impedance control for a haptic interface system characterized by a parallel kinematics. By exploiting the features of parallel…
Abstract
This paper analyzes the design of a force‐based impedance control for a haptic interface system characterized by a parallel kinematics. By exploiting the features of parallel mechanisms, which perform better than the serial ones in terms of dynamic performance, stiffness and position accuracy, and by implementing a closed‐loop force control, the transparency of a haptic master system and the fidelity of resultant force feedback can be consistently improved. Issues for design and control as well as aspects of performance evaluation of haptic interfaces are treated within the paper and some results of the experimental characterization of a haptic interface are presented.
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Matt Simkins, Nancy Byl, Hyunchul Kim, Gary Abrams and Jacob Rosen
– The purpose of this paper is to evaluate the physiotherapeutic benefits of bilateral symmetric training (BST) for stroke survivors affected by hemiparesis.
Abstract
Purpose
The purpose of this paper is to evaluate the physiotherapeutic benefits of bilateral symmetric training (BST) for stroke survivors affected by hemiparesis.
Design/methodology/approach
Other studies have investigated symmetric physiotherapy. A key difficulty in previous work is in maintaining mirror-imaged trajectories between the affected and less-affected limbs. This obstacle was overcome in this work by using a two-armed robotic exoskeleton to enforce symmetry. In total, 15 subjects, > 6 months post stroke were, randomly assigned to bilateral symmetric robotic training, unilateral robotic training, and standard physical therapy.
Findings
After 12 training sessions (90 minutes/session), the bilateral training group had the greatest intensity of movement training. They also had the greatest improvement in range of motion at the shoulder. The unilateral training group showed the greatest reduction in spasticity.
Research limitations/implications
The rationale for symmetric physiotherapy is that it might promote connections from the undamaged brain hemisphere. The robot generated copious amounts of detailed kinematic data. Even though these data provided insights into the human to machine interface using different training modalities, it proved difficult to draw neurological conclusions. It is recommended that future research along these lines should include measures of neurophysiological change and/or changes in neurological activity.
Practical implications
This research suggests that the advantage of bilateral symmetric movement over other modalities is slight, and that robotic training has comparable results with standard care. If BST is used, care is potentially needed to avoid exacerbation of spasticity. Finally, this research includes a novel quantitative approach for evaluating robotic training.
Originality/value
This study is of value to therapeutic researchers interested in new physiotherapy techniques, roboticists interested in developing rehabilitation devices, or for rehabilitation game designers interested in using virtual reality.
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Federico Barbagli, Kenneth Salisbury and Roman Devengenzo
This paper describes a series of kinematic and haptic analyses which lead to the design of a particularly simple, yet useful multi‐hand, multi‐finger haptic interface. The…
Abstract
This paper describes a series of kinematic and haptic analyses which lead to the design of a particularly simple, yet useful multi‐hand, multi‐finger haptic interface. The proposed device is desktop‐based and has been built with maximizing transparency in mind. By interacting with virtual environments, using two fingers per hand, users are able to grasp and manipulate virtual objects, something that current state‐of‐the‐art commercial desktop haptic devices do not allow. These additional capabilities lend themselves to more complex virtual reality and teleoperation applications such as surgical training, hand rehabilitation and nanomanipulation.
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The purpose of this paper is to investigate the mechanical, kinematic and biological aspects that would be required for a customized upper limb exoskeleton prototype operation.
Abstract
Purpose
The purpose of this paper is to investigate the mechanical, kinematic and biological aspects that would be required for a customized upper limb exoskeleton prototype operation.
Design/methodology/approach
The research contained a literature survey, design, simulation, development and testing of an exoskeleton arm.
Findings
An adjustable/customizable exoskeleton arm was developed with a kinematic model to allow the desired motion. Tests were performed to determine the feasibility of the system.
Originality/value
The paper shows how the authors researched, designed and developed an exoskeleton arm that had similar mechanical properties to those of a biological arm. The exoskeleton must allow customization and be adaptable to the operator, without the need for major alterations.
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Yue Xu, Qingcong Wu, Bai Chen and Xi Chen
For the robot-assisted upper limb rehabilitation training process of the elderly with damaged neuromuscular channels and hemiplegic patients, bioelectric signals are added to…
Abstract
Purpose
For the robot-assisted upper limb rehabilitation training process of the elderly with damaged neuromuscular channels and hemiplegic patients, bioelectric signals are added to transform the traditional passive training mode into the active training mode.
Design/methodology/approach
This paper mainly builds a steady-state visual stimulation interface, an electroencephalography (EEG) signal processing platform and an exoskeleton robot verification platform. The target flashing stimulation blocks provide visual stimulation at the specified position according to the specified frequency and stimulate EEG signals of different frequency bands. The EEG signal-processing platform constructed in this paper removes the noise by using Butterworth band-pass filtering and common average reference filtering on the obtained signals. Further, the features are extracted to identify the volunteer’s active movement intention through the canonical correlation analysis (CCA) method. The classification results are transmitted to the upper limb exoskeleton robot control system, combined with the position and posture of the exoskeleton robot to control the joint motion of robot.
Findings
Through a large number of experimental studies, the average accuracy of offline recognition of motion intention recognition can reach 86.1%. The control strategy with a three-instruction judgment method reduces the average execution error rate of the entire control system to 6.75%. Online experiments verify the feasibility of the steady-state visual evoked potentials (SSVEP)-based rehabilitation system.
Originality/value
An EEG signal analysis method based on SSVEP is integrated into the control of an upper limb exoskeleton robot, transforming the traditional passive training mode into the active training mode. The device used to record EEG is of very low cost, which has the potential to promote the rehabilitation system for further widely applications.
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Qiang Cao, Jianfeng Li and Mingjie Dong
The purpose of this paper is to evaluate three categories of four-degrees of freedom (4-DOFs) upper limb rehabilitation exoskeleton mechanisms from the perspective of relative…
Abstract
Purpose
The purpose of this paper is to evaluate three categories of four-degrees of freedom (4-DOFs) upper limb rehabilitation exoskeleton mechanisms from the perspective of relative movement offsets between the upper limb and the exoskeleton, so as to provide reference for the selection of exoskeleton mechanism configurations.
Design/methodology/approach
According to the configuration synthesis and optimum principles of 4-DOFs upper limb exoskeleton mechanisms, three categories of exoskeletons compatible with upper limb were proposed. From the perspective of human exoskeleton closed chain, through reasonable decomposition and kinematic characteristics analysis of passive connective joints, the kinematic equations of three categories exoskeletons were established and inverse position solution method were addressed. Subsequently, three indexes, which can represent the relative movement offsets of human–exoskeleton were defined.
Findings
Based on the presented position solution and evaluation indexes, the joint displacements and relative movement offsets of the three exoskeletons during eating movement were compared, on which the kinematic characteristics were investigated. The results indicated that the second category of exoskeleton was more suitable for upper limb rehabilitation than the other two categories.
Originality/value
This paper has a certain reference value for the selection of the 4-DOFs upper extremity rehabilitation exoskeleton mechanism configurations. The selected exoskeleton can ensure the safety and comfort of stroke patients with upper limb dyskinesia during rehabilitation training.
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Yong Hu, Sui Wang, Lihang Feng, Baochang Liu, Yifang Xiang, Chunmiao Li and Dong Wang
The purpose of this study is to design a highly integrated smart glove to enable gesture acquisition and force sensory interactions, and to enhance the realism and immersion of…
Abstract
Purpose
The purpose of this study is to design a highly integrated smart glove to enable gesture acquisition and force sensory interactions, and to enhance the realism and immersion of virtual reality interaction experiences.
Design/methodology/approach
The smart glove is highly integrated with gesture sensing, force-haptic acquisition and virtual force feedback modules. Gesture sensing realizes the interactive display of hand posture. The force-haptic acquisition and virtual force feedback provide immersive force feedback to enhance the sense of presence and immersion of the virtual reality interaction.
Findings
The experimental results show that the average error of the finger bending sensor is only 0.176°, the error of the arm sensor is close to 0 and the maximum error of the force sensing is 2.08 g, which is able to accurately sense the hand posture and force-touch information. In the virtual reality interaction experiments, the force feedback has obvious level distinction, which can enhance the sense of presence and immersion during the interaction.
Originality/value
This paper innovatively proposes a highly integrated smart glove that cleverly integrates gesture acquisition, force-haptic acquisition and virtual force feedback. The glove enhances the sense of presence and immersion of virtual reality interaction through precise force feedback, which has great potential for application in virtual environment interaction in various fields.
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Jiwon Chung, Hyunbin Won, Hannah Lee, Soah Park, Hyewon Ahn, Suhyun Pyeon, Jeong Eun Yoon and Sumin Koo
The objective of this study was to develop wearable suit platforms with various anchoring structure designs with the intention of improving wearability and enhancing user…
Abstract
Purpose
The objective of this study was to develop wearable suit platforms with various anchoring structure designs with the intention of improving wearability and enhancing user satisfaction.
Design/methodology/approach
This study selected fabrics and materials for the suit platform through material performance tests. Two anchoring structure designs, 11-type and X-type are compared with regular clothing under control conditions. To evaluate the comfort level of the wearable suit platform, a satisfaction survey and electroencephalogram (EEG) measurements are conducted to triangulate the findings.
Findings
The 11-type exhibited higher values in comfort indicators such as α, θ, α/High-β and lower values in concentration or stress indicators such as β, ϒ, sensorimotor rhythm (SMR)+Mid-β/θ, and a spectral edge frequency of 95% compared to the X-type while walking. The 11-type offers greater comfort and satisfaction compared to the X-type when lifting based on the EEG measurements and the participants survey.
Originality/value
It is recommended to implement the 11-type when designing wearable suit platforms. These findings offer essential data on wearability, which can guide the development of soft wearable robots.
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Nihar J. Gonsalves, Anthony Yusuf, Omobolanle Ogunseiju and Abiola Akanmu
Concrete workers perform physically demanding work in awkward postures, exposing their backs to musculoskeletal disorders. Back-support exoskeletons are promising ergonomic…
Abstract
Purpose
Concrete workers perform physically demanding work in awkward postures, exposing their backs to musculoskeletal disorders. Back-support exoskeletons are promising ergonomic interventions designed to reduce the risks of back disorders. However, the suitability of exoskeletons for enhancing performance of concrete workers has not been largely explored. This study aims to assess a passive back-support exoskeleton for concrete work in terms of the impact on the body, usability and benefits of the exoskeleton, and potential design modifications.
Design/methodology/approach
Concrete workers performed work with a passive back-support exoskeleton. Subjective and qualitative measures were employed to capture their perception of the exoskeleton, at the middle and end of the work, in terms of discomfort to their body parts, ease of use, comfort, performance and safety of the exoskeleton, and their experience using the exoskeleton. These were analyzed using descriptive statistics and thematic analysis.
Findings
The exoskeleton reduced stress on the lower back but caused discomfort to other body parts. Significant correlations were observed between perceived discomfort and usability measures. Design modifications are needed to improve the compatibility of the exoskeleton with the existing safety gears, reduce discomfort at chest and thigh, and improve ease of use of the exoskeleton.
Research limitations/implications
The study was conducted with eight concrete workers who used the exoskeleton for four hours.
Originality/value
This study contributes to existing knowledge on human-wearable robot interaction and provides suggestions for adapting exoskeleton designs for construction work.
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Mohammad Esmaeili, Nathanaël Jarrassé, Wayne Dailey, Etienne Burdet and Domenico Campolo
The purpose of this paper is to propose a method to avoid hyperstaticity and eventually reduce the magnitude of undesired force/torques. The authors also study the influence of…
Abstract
Purpose
The purpose of this paper is to propose a method to avoid hyperstaticity and eventually reduce the magnitude of undesired force/torques. The authors also study the influence of hyperstaticity on human motor control during a redundant task.
Design/methodology/approach
Increasing the level of transparency of robotic interfaces is critical to haptic investigations and applications. This issue is particularly important to robotic structures that mimic the human counterpart's morphology and attach directly to the limb. Problems arise for complex joints such as the wrist, which cannot be accurately matched with a traditional mechanical joint. In such cases, mechanical differences between human and robotic joint cause hyperstaticity (i.e. over-constrained) which, coupled with kinematic misalignment, leads to uncontrolled force/torque at the joint. This paper focusses on the prono-supination (PS) degree of freedom of the forearm. The overall force and torque in the wrist PS rotation is quantified by means of a wrist robot.
Findings
A practical solution to avoid hyperstaticity and reduce the level of undesired force/torque in the wrist is presented. This technique is shown to reduce 75 percent of the force and 68 percent of the torque. It is also shown an over-constrained mechanism could alter human motor strategies.
Practical implications
The presented solution could be taken into account in the early phase of design of robots. It could also be applied to modify the fixation points of commercial robots in order to reduce the magnitude of reaction forces and avoid changes in motor strategy during the robotic therapy.
Originality/value
In this paper for the first time the authors study the effect of hyperstaticity on both reaction forces and human motor strategies.
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