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1 – 10 of 384In the introduction to Beyond Bombshells, Jeffrey A Brown lists examples of blockbuster films with leading female heroines and proclaims that they have ‘challenged the assumption…
Abstract
In the introduction to Beyond Bombshells, Jeffrey A Brown lists examples of blockbuster films with leading female heroines and proclaims that they have ‘challenged the assumption that action movies are a strictly male domain’ (2015, p. 6). His examples include, but are not limited to, the Kill Bill films (2003, 2005), The Hunger Games (2012), Brave (2012) and Snow White and the Huntsman (2012), all of which demonstrate the rise in popularity of the woman-led action film. However, these films also demonstrate a reluctance of the action film to detach itself from masculinity. Despite their female leads, these action films still foreground masculinity. The films have darker colour palettes and their female leads tend to have masculine coded traits and hobbies, suggesting that women can succeed within this genre only by distancing themselves from femininity.
This chapter analyses the subversion of the genre conventions of action by exploring the use of feminine objects in director Cathy Yan's Birds of Prey: And the Fantabulous Emancipation of One Harley Quinn (2020). Written and directed by women, Birds of Prey is a notable turn in the action genre as it makes use of feminine objects (hair ties, glitter, fashion, jewellery) within action sequences that don't just allow a female presence within the action, but centre feminine power. By relocating femininity and masculinity to objects rather than bodies, new ways of understanding how genre conventions are not fixed but fluid are opened up for further exploration.
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When we sat down over ten years ago to design the MSc in strategic leadership at the University of Salford there were three basic considerations in mind. One was to provide a…
Abstract
When we sat down over ten years ago to design the MSc in strategic leadership at the University of Salford there were three basic considerations in mind. One was to provide a program of personal and professional development for senior managers that would take them outside the conventions of mainstream management thinking. Another was to consider the importance of the career stage of each course member. The third was to try so far as possible to build a learning community based on the idea of partnership in learning.
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Beth Macleod and David Ginsburg
Although none of the new music reference books of the past year totally replaces the old stand‐bys, some significant works did appear, especially in the areas of contemporary…
Abstract
Although none of the new music reference books of the past year totally replaces the old stand‐bys, some significant works did appear, especially in the areas of contemporary music, opera, and classical music discography.
Nirmala Nath, YuanYuan Hu and Chris Budge
The purpose of this paper is to identify the influential agents that led to the successful acceptance and diffusion of the Concerto clinical workstation at the Northern District…
Abstract
Purpose
The purpose of this paper is to identify the influential agents that led to the successful acceptance and diffusion of the Concerto clinical workstation at the Northern District Health Board.
Design/methodology/approach
The paper draws on Rogers’ diffusion of innovation theory to interpret and analyse the factors that enabled acceptance and successful implementation of the innovative Concerto clinical workstation.
Findings
The authors conclude that human factors (clinicians) and non-human factors (the software package) simultaneously influenced the ready acceptance of the innovation. The reason for the positive acceptance and full diffusion of Concerto as compared to iHealth is the increased functionality it offers and its ability to provide clinicians with comprehensive patient records over a period of time, which assists in making informed decisions regarding the treatment, discharge, hospitalisation and recommendations for the future well-being of patients.
Research limitations/implications
The study focused on only one district health board (DHB); therefore, the outcomes may not be representative of all DHBs.
Practical implications
The study has practical implications for clinicians, DHB members and public health regulators. The outcomes illuminate the “agents” that positively influenced the diffusion of Concerto. The regulators and the DHBs can use this as a benchmark to determine how to lead the successful diffusion of information technology (IT) innovation in the public health sector.
Social implications
The impact on society is evident in the paper, as the use of an innovation, such as Concerto, saves time taken by clinicians to make more informed decisions regarding their patient care.
Originality/value
This study contributes to new knowledge by investigating the diffusion process of IT innovation with an intention of establishing the factors that enabled this process.
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Purpose – To define, compare, and contrast human smuggling and trafficking, trace the route from recruitment and transportation to arrival at the destination and exploitation;…
Abstract
Purpose – To define, compare, and contrast human smuggling and trafficking, trace the route from recruitment and transportation to arrival at the destination and exploitation; examine some incorrect assumptions about human trafficking.
Methodology – Literature review of academic studies, conference presentations, and reports issued by governmental, non-governmental, and international organizations.
Findings – Instead of being an international phenomenon in which women and children are recruited with false promises of employment and then exploited by male members of highly organized international trafficking networks, research shows that victims – including men – are exploited in their own countries outside of the commercial sexual industry by women and by others operating as individuals or often in loosely organized networks.
Value – This article summarizes what is known about human trafficking including trafficking for human organs and for children used as child soldiers.
Chris Gibbs, Daniel Guttentag, Ulrike Gretzel, Lan Yao and Jym Morton
The purpose of this paper is to provide a comprehensive analysis of dynamic pricing by Airbnb hosts.
Abstract
Purpose
The purpose of this paper is to provide a comprehensive analysis of dynamic pricing by Airbnb hosts.
Design/methodology/approach
This study uses attribute and sales information from 39,837 Airbnb listings and hotel data from 1,025 hotels across five markets to test different hypotheses which explore the extent to which Airbnb hosts use dynamic pricing and how their pricing strategies compare to those of hotels.
Findings
Airbnb is a unique and complex platform in terms of dynamic pricing where hosts make limited use of dynamic pricing strategies, especially as compared to hotels. Notwithstanding their limited use, hosts who own listings in high-demand leisure markets, manage entire places, manage more listings and have more experience vary prices the most.
Practical implications
This study identified a great need for Airbnb to encourage dynamic pricing among its hosts, but also warned of the potential perils of dynamic pricing in the sharing economy context. The findings also demonstrated challenges for hotel managers interested in actionable information related to Airbnb as a competitor.
Originality/value
This is the first Airbnb study to use a comprehensive set of data over a continuous period in multiple markets to look at a number of listing and host factors and determine their relation with dynamic pricing strategies.
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Louis-Etienne Dubois and Chris Gibbs
This paper aims to expand the media-related tourism literature in a new domain of application by highlighting a connection between the world of video games and tourism.
Abstract
Purpose
This paper aims to expand the media-related tourism literature in a new domain of application by highlighting a connection between the world of video games and tourism.
Design/methodology/approach
Through deductive content analysis, this study looks at 137 online comments posted on popular gaming and travel websites that connect two popular video games (Assassin’s Creed II and Assassin’s Creed Unity) and travel motivation.
Findings
Results establish that video games share similar travel motivation elements with film and should be considered as a driver of tourism. It argues that destinations should consider video games as a platform for motivating tourists before they consider investing in virtual reality. It outlines opportunities for destinations interested in video game-induced tourism and calls for more research and case studies that link video games with destinations.
Originality/value
This is, to the authors’ knowledge, the first paper to investigate this connection. As such, it outlines untapped opportunities for destinations interested in video game-induced tourism and opens up a new line of research within media-related tourism literature.
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Sophia Shaw, Melanie Miller and Wayne McPherson
This case is a role-play exercise intended to give participants an opportunity to experience board meeting dynamics and logistics, determine how to scale a nonprofit for maximum…
Abstract
This case is a role-play exercise intended to give participants an opportunity to experience board meeting dynamics and logistics, determine how to scale a nonprofit for maximum impact, learn about governance best practices, and become generally familiar with nonprofit financial statements, dashboards, and new board member recruitment strategies. There is no right answer or correct outcome to the exercise; the value lies in participants' analysis of the situation, dialogue with one another, and post-meeting self-reflection.
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