Table of contents
Guest Editors: Greg Anderson
Designing and delivering online curriculum in higher education: riding the perfect storm
Irina A. Chernikova, Evangeline Marlos VaronisIn a time that could be described as a “perfect storm” in higher education, faculty and administration have been exploring all possible tools to attract students and help them…
The interdisciplinary use of blogs and online communities in teacher education
Helen Caldwell, Rebecca HeatonOnline learning is developing rapidly in higher education. As a result, in the Initial Teacher Education Division at The University of Northampton, UK, academics have experimented…
E-learning spaces and the digital university
Dominic Pates, Neal SumnerThe purpose of this paper is to share lessons already learned and work currently in progress from one higher education institution’s experiences of developing several flexible and…
Emotional experiences in simulated classroom training environments
Kalliopi Evangelia Stavroulia, Evanthia Makri-Botsari, Sarantos Psycharis, Gerassimos KekkerisOver the years, game-based learning approaches have been adapted in teaching and learning both to engage and motivate students during learning activities. Game technology, such as…
Sensemaking and metacognitive prompting in ill-structured problems
Victoria Smy, Marie Cahillane, Piers MacLeanThe purpose of this paper is to develop a set of generic prompting principles and a framework of prompts that have the potential to foster learning and skill acquisition among…
ISSN:
2056-4880e-ISSN:
2056-4899ISSN-L:
2056-4880Renamed from:
Campus-Wide Information SystemsOnline date, start – end:
2015Copyright Holder:
Emerald Publishing LimitedOpen Access:
hybridEditor:
- Prof Glenn Hardaker