Table of contents
Exploring barriers of enterprise search implementation: a qualitative user study
Alexander Stocker, Alexander Richter, Christian Kaiser, Selver SofticDespite a growing demand for enterprise search from practice, little is known about its implementation from an academic perspective. As the few available practice-oriented…
Situational appropriation of information
Isto HuvilaIn contrast to the interest of describing and managing the social processes of knowing, information science and information and knowledge management research have put less…
The effect of customer power on enterprise internal knowledge sharing: an empirical study
Yu-Wei Chang, Ping-Yu Hsu, Wen-Lung Shiau, Ronghua YiThe purpose of this paper is to investigate how customer power of environmental factors affects customer support (CS) engineers’ personal motivations in a knowledge-sharing…
Computer science in Eastern Europe 1989-2014: a bibliometric study
Dalibor Fiala, Peter Willett– The purpose of this paper is to study the development of research in computer science in 15 Eastern European countries following the breaching of the Berlin Wall in 1989.
Health information seeking of low socioeconomic status Hispanic adults using smartphones
Henna Kim, Yan ZhangSmartphones have great potential to bridge the digital divide that low-socioeconomic status (SES) Hispanics have been experiencing. However, little is known about this group’s use…
Knowledge-sharing determinants, behaviors, and innovative work behaviors: An integrated theoretical view and empirical examination
Peyman Akhavan, S. Mahdi Hosseini, Morteza Abbasi, Manuchehr ManteghiThe purpose of this paper is to examine the influence of socio-psychological factors from different theoretical perspectives, as well as the roles of technological and cultural…
Why do people play human computation games? Effects of perceived enjoyment and perceived output quality
Ei Pa Pa Pe-Than, Dion Hoe-Lian Goh, Chei Sian LeeThe purpose of this paper is to investigate the effects of individuals’ perceived enjoyment and output quality on their intention to play human computation games (HCGs) for…
ISSN:
2050-3806e-ISSN:
2050-3814ISSN-L:
2050-3806Renamed from:
Aslib ProceedingsOnline date, start – end:
2014Copyright Holder:
Emerald Publishing LimitedOpen Access:
hybridEditor:
- Professor Dan Wu