Table of contents - Special Issue: The Opportunities and Challenges in the Metaverse
Guest Editors: Xusen Cheng, Jian Mou, Xiao-Liang Shen, Triparna de Vreede, Rainer Alt
Augmented reality in the metaverse market: the role of multimodal sensory interaction
Chongyang Chen, Kem Z.K. Zhang, Zhaofang Chu, Matthew LeeIn the growing information systems (IS) literature on metaverse, augmented reality (AR) technology is regarded as a cornerstone of the metaverse which enables interaction…
Avatar design in Metaverse: the effect of avatar-user similarity in procedural and creative tasks
Runge Zhu, Cheng YiThrough the lens of self-perception theory, this paper investigates how avatar design (i.e. avatar user similarity) affects users' self-awareness and shapes their task engagement…
Exploring the association between the Proteus effect and intention to play massive multiplayer online role-playing games (MMORPGs)
Seungjong Sun, Jang Hyun Kim, Kwan Min Lee, Dongyan NanMassive multiplayer online role-playing games (MMORPGs) are representative metaverse games that are thriving in academia and the industry. This study aims to develop an integrated…
The impact of interaction on continuous use in online learning platforms: a metaverse perspective
Wei Xu, Nan Zhang, Mingming WangAs online learning is the embryonic form of education in the metaverse, it is extremely important to explore the behavioral preferences of users. The aim is to explore the impact…
Exploring the diffusion of digital fashion and influencers' social roles in the Metaverse: an analysis of Twitter hashtag networks
HaeJung Maria Kim, Swagata ChakrabortyThe study aims to explore the digital fashion trend within the Metaverse, characterized by non-fungible tokens (NFTs), across Twitter networks. Integrating theories of diffusion…
A review of the literature on the metaverse: definition, technologies, and user behaviors
Zhongyun Zhou, Zidie Chen, Xiao-Ling JinAs a sociotechnical system, the metaverse has sparked heated discussion. However, concerns abound that the concept is “old wine in a new bottle” used for capital hype. The mixed…
Men are from Mars and women are from Venus: dyadic collaboration in the metaverse
Shu Schiller, Fiona Fui-Hoon Nah, Andy Luse, Keng SiauThe gender composition of teams remains an important yet complex element in unlocking the success of collaboration and performance in the metaverse. In this study, the authors…
Buzzword or fuzzword: an event study of the metaverse in the Chinese stock market
Yingbo Xu, Wei Liu, Tong He, Sang-Bing Tsai“Metaverse” has become a buzzword in the Chinese stock market. However, it remains unclear whether a firm's metaverse-related announcements will elicit positive stock market…
The psychological and functional factors driving metaverse resistance
Michael S.W. Lee, Damien ChaneyWhile the metaverse is promised to be the next big step for the Internet, this new technology may also bear negative impacts on individuals and society. Drawing on innovation…
Probably something: a multi-layer taxonomy of non-fungible tokens
Eduard Hartwich, Philipp Ollig, Gilbert Fridgen, Alexander RiegerThis paper aims to establish a fundamental and comprehensive understanding of non-fungible tokens (NFTs) by identifying and structuring common characteristics within a taxonomy…
How features and affordances of a metaverse portal engage users? Evidence from exergames
Meiyun Zuo, Yuanyanhang ShenBuilding on the “needs–affordances–features” framework, the authors explored how users are motivated by their needs to actualize the feature-enabled affordances and engage in the…
ISSN:
1066-2243e-ISSN:
2054-5657ISSN-L:
1066-2243Online date, start – end:
1991Copyright Holder:
Emerald Publishing LimitedOpen Access:
hybridEditor:
- Dr Christy Cheung