Table of contents - Special Issue: Digital culture: new forms of living and organising
Guest Editors: Steve Sawyer, Marie Griffiths, Ben Light, Sian Lincoln
Playstations and workstations: identifying and negotiating digital games work
Daniel AshtonThe aim of this paper is to present qualitative research with higher education games design students to explore situated understandings of work and the negotiation of “work” and…
Do avatars dream of electronic picket lines?: The blurring of work and play in virtual environments
Bridget Blodgett, Andrea TapiaThis paper aims to define and articulate the concept of digital protestainment, to address how technologies have enabled boundaries to become more permeable, and in which this…
Analysing appropriation and usability in social and occupational lives: An investigation of Bangladeshi farmers' use of mobile telephony
Bidit Dey, David Newman, Renee PrendergastThe purpose of this paper is to understand how Bangladeshi farmers interact with mobile telephony and how they negotiate the resulting difficulties. In doing so, the paper seeks…
Enacting engagement online: framing social media use for the museum
Jenny KiddThe purpose of this paper is to highlight and reflect on the increased use of social media in the museums sector in the UK and beyond. It seeks to explore the challenges of…
To disclose or not: publicness in social networking sites
Patrick J. Bateman, Jacqueline C. Pike, Brian S. ButlerSocial networking sites (SNS) are changing the methods of social connectivity – and what it means to be public. Existing literature hints at competing perspectives on how the…
ISSN:
0959-3845e-ISSN:
1758-5813ISSN-L:
0959-3845Renamed from:
Office Technology and PeopleOnline date, start – end:
1992Copyright Holder:
Emerald Publishing LimitedOpen Access:
hybridEditors:
- Prof Edgar Whitley
- Prof Kevin Crowston
- Prof Yulin Fang
- Prof Jyoti Choudrie