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Fuzzy Matrix Games Considering the Criteria of the Players

Lourdes Campos, Antonio Gonzalez

Kybernetes

ISSN: 0368-492X

Article publication date: 1 January 1991

70

Abstract

A new method to solve zero‐sum two‐person games with imprecise values in their matrices of pay‐offs is suggested. The natural lack of precision generated by the use of fuzzy numbers in a fuzzy game requires the use of subjective criteria by the players in the resolution model. We apply a ranking function, the Average Value, which allows the decision makers to take into account their subjectivity. The use of this function raises again the solution of the fuzzy game when two criteria, one for each player, are used.

Keywords

Citation

Campos, L. and Gonzalez, A. (1991), "Fuzzy Matrix Games Considering the Criteria of the Players", Kybernetes, Vol. 20 No. 1, pp. 17-28. https://doi.org/10.1108/eb005872

Publisher

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MCB UP Ltd

Copyright © 1991, MCB UP Limited

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