Virtual Reality Tour Segmentation via User Experiences
Advances in Hospitality and Leisure
ISBN: 978-1-83753-091-5, eISBN: 978-1-83753-090-8
Publication date: 14 December 2023
Abstract
This study attempts to identify and explicate the unique segmentation of the increasingly growing virtual reality (VR) user market based on the user experience. Consequently, it collects five hundred forty-five online survey questionnaires through the Prolific platform and deploys cluster analysis to identify mutually exclusive groups of VR users. The research variable, user experience, contains 16 indicators explained by four dimensions. As a result, this study is able to unveil three mutually exclusive markets which are labeled as (1) beginner, (2) aficionado, and (3) utilitarian. The unique features of these three groups are further compared based on their VR tour behaviors. In the conclusion section, it offers managerial implications for devising novel marketing strategies.
Keywords
Citation
Ren, R. (2023), "Virtual Reality Tour Segmentation via User Experiences", Chen, J.S. (Ed.) Advances in Hospitality and Leisure (Advances in Hospitality and Leisure, Vol. 19), Emerald Publishing Limited, Leeds, pp. 45-61. https://doi.org/10.1108/S1745-354220230000019003
Publisher
:Emerald Publishing Limited
Copyright © 2024 Ruiping Ren. Published under exclusive licence by Emerald Publishing Limited