Augmented Reality [AR] Storytelling for the Galleries, Libraries, Archives, and Museums [GLAM] Sector: A Case Study with the South Australian Museum Fire Exhibit and Megafauna Displays
ISBN: 978-1-80455-615-3, eISBN: 978-1-80455-614-6
Publication date: 31 January 2024
Abstract
Due to the impact of the pandemic that enforced mass closures and lock downs, galleries, libraries, archives, and museums [GLAM] institutions around the world were required to re-think how they interacted with the public. As a result of the measures that enforced isolation, distancing, and increased hygiene requirements, the usefulness of virtual technologies as a storytelling medium has come into sharper focus. This chapter will explore the emergence of augmented reality as a viable post-COVID-19 solution to meaningful digital narrative creation and user interaction in the museum environment. This chapter will concentrate on the development of a project between the University of South Australia [UniSA] and the South Australian Museum [SAM] to explore how it might be possible to create sustainable immersive stories within this environment.
Keywords
Citation
Stubbs, B. (2024), "Augmented Reality [AR] Storytelling for the Galleries, Libraries, Archives, and Museums [GLAM] Sector: A Case Study with the South Australian Museum Fire Exhibit and Megafauna Displays", Nichols, J. and Mehra, B. (Ed.) Data Curation and Information Systems Design from Australasia: Implications for Cataloguing of Vernacular Knowledge in Galleries, Libraries, Archives, and Museums (Advances in Librarianship, Vol. 54), Emerald Publishing Limited, Leeds, pp. 251-267. https://doi.org/10.1108/S0065-283020240000054021
Publisher
:Emerald Publishing Limited
Copyright © 2024 Ben Stubbs