Construction of alternate peer teaching method for digital animation game design
ISSN: 0737-8831
Article publication date: 31 March 2022
Issue publication date: 31 October 2023
Abstract
Purpose
The purpose of this paper is to develop the teaching strategies of alternating peer teaching and progressive project-oriented learning, and apply them to the curriculum design of digital animation game production, and conduct teaching experimental research.
Design/methodology/approach
This research method under the teaching strategies of alternating peer teaching and progressive project-oriented learning, to the design of digital animation game and use teaching experiment animation game production tool was Game Maker animation game production software to develop the study. The production of learning history data was used in-game projects, to verify the digital animation game design effectiveness was used SPSS statistics method, and was to compare the learning effectiveness of the different teaching modes.
Findings
Through experimental design, learners can acquire the knowledge and skills of digital animation game production under the guidance of progressive project-oriented teaching strategies. In terms of the cognition and skills of animation game production, learners have acquired the skills of taking them in animation game design to be able to independently produce and design digital animation games. The research results can be used as a reference for future research on digital animation game teaching and curriculum development.
Originality/value
This study proposed a new approach to develop the teaching strategies of alternating peer teaching and progressive project-oriented learning, to design digital animation games. The research results show that effective teaching strategies guide successful learning, it can be used as a reference for future research on digital animation game teaching and curriculum development.
Keywords
Citation
Wu, H. and Tu, H. (2023), "Construction of alternate peer teaching method for digital animation game design", Library Hi Tech, Vol. 41 No. 5, pp. 1571-1593. https://doi.org/10.1108/LHT-11-2021-0388
Publisher
:Emerald Publishing Limited
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