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The relation between players' motivation, virtual communities and stickiness in augmented reality games

Rong Zhang (Dongguan Polytechnic, Dongguan, China)

Library Hi Tech

ISSN: 0737-8831

Article publication date: 15 December 2022

Issue publication date: 24 May 2024

325

Abstract

Purpose

The purpose of this research was to explore the stickiness of players' motivation in a virtual community and to explore the important factors for gamers.

Design/methodology/approach

In this research, motivation was the independent variable; the virtual community was the mediator; and stickiness was the dependent variable. An online questionnaire survey was conducted, with users of augmented reality (AR) as the research objects. Statistical analysis was carried out using SPSS and AMOS software to verify the research model and research hypotheses, to understand the relation between player motivation and stickiness and to determine whether there were any changes in the virtual community.

Findings

The authors found that the relation between players' motivation in AR-based games and the virtual community had a significant positive impact. Ingress had a significant positive impact on the virtual community and stickiness, and Pokémon had a significant positive impact too. The virtual community of the Ingress game played a completely mediating role in motivation and stickiness, but the virtual community in Pokémon did not have a mediating effect.

Originality/value

The novel approach adopted in this study enabled us to determine the causal relation between player motivation, the virtual community and stickiness, on the basis of the theoretical framework formulated, and the latter was used to construct a path analysis model diagram. The correlation between motivation and the virtual community, between the virtual community and stickiness, and the causal relation between all three was verified. The study results and conclusions may help companies understand how to use virtual communities in AR games to improve stickiness and motivate gamers to continue playing.

Keywords

Citation

Zhang, R. (2024), "The relation between players' motivation, virtual communities and stickiness in augmented reality games", Library Hi Tech, Vol. 42 No. 2, pp. 496-529. https://doi.org/10.1108/LHT-05-2022-0225

Publisher

:

Emerald Publishing Limited

Copyright © 2022, Emerald Publishing Limited

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