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Effects of in-game brand congruity on esports consumers' implicit and explicit memory

Yongjin Hwang, Nicholas Masafumi Watanabe, Mark Nagel

International Journal of Sports Marketing and Sponsorship

ISSN: 1464-6668

Article publication date: 16 June 2022

Issue publication date: 17 January 2023

648

Abstract

Purpose

This study aims to examine the impacts of brand congruity of in-game brand placement on esports consumers' implicit and explicit memory.

Design/methodology/approach

A 2 × 2 × 2 experimental design (N = 224) was used with an automobile racing game, NASCAR Heat 5. A series of statistical analyses, including MANOVA and logistic regressions, was conducted to test the proposed hypotheses.

Findings

The results revealed that ads on virtual billboards in the video game primed participants to create an implicit memory. Also, incongruent brands that were not very familiar to gamers provided greater impact than congruent brands.

Originality/value

This research is the first to test both implicit and explicit memory and provide practical evidence for the possibility of implicit memory building in the esports context. In addition, the current study also examined the impact of congruity to answer the previously inconsistent results.

Keywords

Citation

Hwang, Y., Watanabe, N.M. and Nagel, M. (2023), "Effects of in-game brand congruity on esports consumers' implicit and explicit memory", International Journal of Sports Marketing and Sponsorship, Vol. 24 No. 1, pp. 108-128. https://doi.org/10.1108/IJSMS-03-2022-0085

Publisher

:

Emerald Publishing Limited

Copyright © 2022, Emerald Publishing Limited

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