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Analysing the impact of gamification training on reinforcing the relationship of ISA employee engagement and employee task performance – empirical study

Sattwik Mohanty (VIT Business School, Vellore Institute of Technology, Vellore, India)
B. Prabu Christopher (VIT Business School, Vellore Institute of Technology, Vellore, India)

Industrial and Commercial Training

ISSN: 0019-7858

Article publication date: 15 November 2024

Issue publication date: 7 January 2025

91

Abstract

Purpose

This paper aims to examine the effect of gamification training on employee task performance within the context of intellectual, social and affective (ISA) employee engagement in India. The use of gamification in training as a possible precursor to increased employee engagement is a fascinating research topic, especially as employee engagement is becoming an increasingly important factor in workplace success.

Design/methodology/approach

To achieve the aim of this study, 300 responses were obtained from employees in an Indian company using online surveys to quantitatively assess levels of employee engagement and task performance. Statistical tests like SPSS 20.0 and Smart PLS 3.0 were run on the collected data to see if gamification training led to significantly higher levels of employee engagement and if this engagement had an effect on task performance.

Findings

Result tells that social and affective engagement mediates the relationship between gamification training and employee task performance in gamification-using organisations, relative to intellectual engagement. As social and affective engagement has considerable positive effects on employee job performance and gamification training, gamification training is a critical approach for organisations to implement to increase employee engagement and, consequently, performance.

Originality/value

Using an innovative variable of employee engagement – specifically, ISA employee engagement – the authors have sought to establish a mediating link between gamification and employee task performance. Therefore, the study’s designs have practical value for organisations because they incorporate the ISA engagement scale into a game-based learning environment.

Keywords

Citation

Mohanty, S. and Christopher, B.P. (2025), "Analysing the impact of gamification training on reinforcing the relationship of ISA employee engagement and employee task performance – empirical study", Industrial and Commercial Training, Vol. 57 No. 1, pp. 1-16. https://doi.org/10.1108/ICT-07-2023-0056

Publisher

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Emerald Publishing Limited

Copyright © 2024, Emerald Publishing Limited

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