It’s not whether you win or lose, it’s how you play: customer delight in unpredictable experiential encounters
ISSN: 0309-0566
Article publication date: 14 September 2022
Issue publication date: 4 October 2022
Abstract
Purpose
The purpose of this paper is to investigate if customer delight is possible when the service encounter result may not be successful. Such a scenario is increasingly likely with the experiential, sticky and unpredictable nature of many competitively based experiential encounters where one side wins and the other loses.
Design/methodology/approach
Across four studies using both field and panel data, this research provides a framework to evaluate how firms can still create customer delight even if the result of the encounter is unpredictable or possibly negative. Further, the authors combine qualitative data, structural equation modeling and experimental design to test the models across four competitively based experiential contexts.
Findings
Findings indicate that firms can create delight through a variety of antecedent variables, including employee expertise, servicescape, social congruence and atmosphere. Neither importance of winning nor expectations for a win significantly alter the relationships of these antecedents in creating delight. Further, evidence from this research indicates that both feelings of nostalgia and geographic self-identity enhance delight’s effect on behavioral intentions, while geographic self-identity also enhances delight’s effect on customers’ evangelizing to others.
Research limitations/implications
This research extends the field’s understanding of the customer delight construct, sticky vs smooth encounters, as well as providing guidance to both practitioners and academics on new possibilities in the delight realm.
Practical implications
This research provides insights for practitioners on how to maximize customer emotions aside from surprisingly disconfirming customer expectations, as well as leaning into different tactics to influence the customer that are not outcome based.
Originality/value
To the best of the authors’ knowledge, this is the first research to evaluate customer delight in competitively based experiential encounters where the encounter result is unpredictable and possibly negative.
Keywords
Citation
Barnes, D.C., Pelletier, M.J., Collier, J.E. and Beatty, S.E. (2022), "It’s not whether you win or lose, it’s how you play: customer delight in unpredictable experiential encounters", European Journal of Marketing, Vol. 56 No. 8, pp. 2216-2249. https://doi.org/10.1108/EJM-03-2021-0150
Publisher
:Emerald Publishing Limited
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