A content analysis of gaming research: 1994‐2008
Abstract
Purpose
The main purpose of this paper is to overview and summarize all articles published in the UNLV Gaming Research & Review Journal (GRRJ) from 1994 to 2008, in order to understand the gaming research trend.
Design/methodology/approach
A content analysis is performed on a total of 129 articles in 24 issues of GRRJ.
Findings
The paper suggests thematic content analysis and the trend of the research in order to better understand the scope of gaming research area.
Practical implications
The overview of GRRJ helps identify research gaps to suggest future research.
Originality/value
This paper is the first review of the GRRJ. It provides an overview of the research that is available to managers and researchers interested in the gaming business.
Keywords
Citation
Kwon, E. and Back, K. (2009), "A content analysis of gaming research: 1994‐2008", Worldwide Hospitality and Tourism Themes, Vol. 1 No. 4, pp. 367-378. https://doi.org/10.1108/17554210911002200
Publisher
:Emerald Group Publishing Limited
Copyright © 2009, Emerald Group Publishing Limited