Evolving sonic ecosystems
Abstract
A novel type of artistic Artificial Life environment is introduced and where evolving agents, who have the ability to make and listen to sound, populate a synthetic world are described. An evolvable, rule‐based system which drives agent behaviour and where agents compete for limited resources in a virtual environment that is influenced by the presence and movement of the artwork's audience is discussed. It is shown that through a link between the real and virtual spaces, virtual agents evolve implicitly and try to maintain the interest of the human audience.
Keywords
Citation
McCormack, J. (2003), "Evolving sonic ecosystems", Kybernetes, Vol. 32 No. 1/2, pp. 184-202. https://doi.org/10.1108/03684920310452409
Publisher
:MCB UP Ltd
Copyright © 2003, MCB UP Limited